public Freeze()
{
for(new i; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(gPlayerSpawned[i] == 1)
{
new nomjoueur[MAX_PLAYER_NAME];
new string[256];
GetPlayerName(i,nomjoueur,MAX_PLAYER_NAME);
{
{
SendClientMessage(i, COLOR_WHITE, "Vous avez était freeze");
TogglePlayerControllable(i, 0);
SetTimer("UnFreeze", 20000, 0);
}
}
}
}
}
return 1;
}
public Freeze(playerid, time)
{
new string[128];
format(string, sizeof(string), "Vous avez était freeze pour %d secondes", time);
SendClientMessage(i, COLOR_WHITE, string);
TogglePlayerControllable(i, 0);
SetTimerEx("UnFreeze", time, 0, "i", playerid);
return 1;
}
public UnFreeze(playerid)
{
TogglePlayerControllable(playerid, 1);
}
GetPlayerIp( giveplayerid,IP,sizeof(IP));
format(string, sizeof(string), "Vous avez l'ip %s",IP);
SendClientMessage(playerid,COLOR_RED,string);
if(PlayerInfo[playerid][pLevel] =< 2) // égal ou inférieure aux level 2
{
new Text3D:NEW;
NEW = Create3DTextLabel("[ATTENTION NOUVEAU JOUEUR !]",COLOR_RED,0,0,0,10,0,0);
Attach3DTextLabelToPlayer(NEW,playerid,0,0,0.5);
}
Code: [Sélectionner] <?php |
Code: [Sélectionner] GetPlayerIp( giveplayerid,IP,sizeof(IP)); |
Code: [Sélectionner] new FirstSpawn[MAX_PLAYERS]; |
Code: [Sélectionner] FirstSpawn[playerid]=0; |
Code: [Sélectionner] if(FirstSoawn[playerid]==0) |