Ah ca c'est une "{" mal mise ::)
(Dans ton OnPlayerDeath je pense...)
Ou alors c'est ta commande /gangsta, médic, etc... :
if(strcmp(cmdtext, "/gangsta", true) == 0)
{
if (gTeam[playerid] == TEAM_GANGSTA)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-1951.785,687.3383,46.5625);
}
GameTextForPlayer(playerid,"Gangsta Spawn!",2500,3);
}
return 1;
}
Qu'il faut remplacer par :
if(strcmp(cmdtext, "/gangsta", true) == 0)
{
if (gTeam[playerid] == TEAM_GANGSTA)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-1951.785,687.3383,46.5625);
GameTextForPlayer(playerid,"Gangsta Spawn!",2500,3);
}
return 1;
}