Salut, voila les message pour kick & timeout marche mais quand le joueur se deconnecte sa marche pas :
}
else
{
format(astring, sizeof(astring), "[%i] %s a quitté Liberty City RolePlay (Déconnection)",playerid,plname);
ProxDetector(30.0, playerid, astring, COLOR_YELLOW, COLOR_YELLOW, COLOR_YELLOW, COLOR_YELLOW, COLOR_YELLOW);
if(PlayerInfo[playerid][pLocal] == 255 && PlayerInfo[playerid][pTut] == 1 || GetPlayerInterior(playerid) == 0 && PlayerInfo[playerid][pTut] == 1)
{
if(PlayerInfo[playerid][pTante] > 0)
{
PlayerInfo[playerid][pTante] --;
}
else
{
//PlayerInfo[playerid][pDormir] = 1;
}
}
Help Please ;)