#define _sniperosok_included
public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid)
{
if(weaponid == 34) SetPlayerHealth(playerid, -0);
if(weaponid == 33) SetPlayerHealth(playerid, -0);
return CallLocalFunction("osok_OnPlayerTakeDamage", "iifi", playerid, issuerid, amount, weaponid);
}
Avec un ami et il marche.