public UpdateTime()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
new Hour, Min;
new string[16];
gettime(Hour, Min);
format(string, sizeof(string), "%02d:%02d", Hour, Min);
SetPlayerTime(i, Hour, Min);
TextDrawSetString(Clock[i], string);
if(Min == 47)
{
if(IsPlayerInRangeOfPoint(i, 20.0, -219.6454, 1403.8811, 27.7734))
{
pickupplanok[i] = 1;
}
}
if(Min == 48)
{
pickupplanok[i] = 1;
}
}
if(Min == 47)
{
pickupplan = CreatePickup(3017, 2, -219.6454, 1403.8811, 27.7734, -1);
}
if(Min == 48)
{
DestroyPickup(pickupplan);
}
return 1;
}
Voilà ce que je pensais faire ^^