voila l inc
#include <a_samp>
new Plate[MAX_VEHICLES][128];
new Locked[MAX_VEHICLES];
new Objective[MAX_VEHICLES];
/*
native SetVehicleNumberPlateEx(vehicleid,numberplate[]);
native SetVehicleParamsForPlayerEx(vehicleid,playerid,objective,doorslocked);
*/
public OnGameModeInit()
{
for(new i = 0;i < MAX_VEHICLES;i++)
{
Plate[i] = "";
Locked[i] = false;
Objective[i] = false;
}
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
SetVehicleParamsForPlayer(vehicleid,forplayerid,Objective[vehicleid],Locked[vehicleid]);
if(strlen(Plate[vehicleid]) != 0)
{
SetVehicleNumberPlate(vehicleid,Plate[vehicleid]);
}
return 1;
}
forward SetVehicleNumberPlateEx(vehicleid,numberplate[]);
public SetVehicleNumberPlateEx(vehicleid,numberplate[])
{
SetVehicleNumberPlate(vehicleid,numberplate);
format(Plate[vehicleid],sizeof(Plate),"%s",numberplate);
}
forward SetVehicleParamsForPlayerEx(vehicleid,playerid,objective,doorslocked);
public SetVehicleParamsForPlayerEx(vehicleid,playerid,objective,doorslocked)
{
if(vehicleid > 0 && vehicleid < MAX_VEHICLES +1)
{
SetVehicleParamsForPlayer(vehicleid,playerid,objective,doorslocked);
if(objective){Objective[vehicleid] = true;}else{Objective[vehicleid] = false;}
if(doorslocked){Locked[vehicleid] = true;}else{Locked[vehicleid] = false;}
}
return 0;
}
donc SetVehicleParamsForPlayerEx(vehicleid,playerid,objective,doorslocked) pour lock ou mettre en objective
et SetVehicleNumberPlateEx(vehicleid,numberplate[]); pour mettre une plaque d imatriculation ^^
maintenant mettez le en inc lol