Alors voila, j'ai encore un probleme d'undefined symbole, lorsque je modifie le spawn code de ls-parachute, j'ai quelques erreures.
Code:
public OnPlayerRequestClass(playerid, classid)
{
// 60 SetupPlayerForClassSelection(playerid);
printf("Classid: %d", classid);
switch (classid) {
case 0:
{
// 65 SetPlayerPos(playerid,1128.9185,-1490.0765,22.7690,358.3558);
// 66 SetPlayerCameraPos(playerid,1129.0316,-1494.8345,22.7690,359.3307);
// 67 SetPlayerCameraLookAt(playerid,1128.9185,-1490.0765,22.7690,358.3558);
GameTextForPlayer(playerid, "Meufs", 1000, 3);
}
case 1:
{
// 72 SetPlayerPos(playerid,78,958.7613,-1361.6930,13.6563,177.4526);
// 73 SetPlayerCameraPos(playerid,78,958.7613,-1361.6930,13.6563,177.4526);
// 74 SetPlayerCameraLookAt(playerid,78,958.7613,-1361.6930,13.6563,177.4526);
GameTextForPlayer(playerid, "Chicken", 1000, 3);
}
}
return 1;
}
Erreures: C:\Users\Ana\Documents\pawno\gamemodes\spawncodetest1.pwn(60) : error 017: undefined symbol "SetupPlayerForClassSelection"
C:\Users\Documents\pawno\gamemodes\spawncodetest1.pwn(65) : warning 202: number of arguments does not match definition
C:\Users\Documents\pawno\gamemodes\spawncodetest1.pwn(66) : warning 202: number of arguments does not match definition
C:\Users\Documents\pawno\gamemodes\spawncodetest1.pwn(67) : warning 202: number of arguments does not match definition
C:\Users\Documents\pawno\gamemodes\spawncodetest1.pwn(72) : warning 202: number of arguments does not match definition
C:\Users\Documents\pawno\gamemodes\spawncodetest1.pwn(72) : warning 202: number of arguments does not match definition
C:\Users\Documents\pawno\gamemodes\spawncodetest1.pwn(73) : warning 202: number of arguments does not match definition
C:\Users\Documents\pawno\gamemodes\spawncodetest1.pwn(73) : warning 202: number of arguments does not match definition
C:\Users\Documents\pawno\gamemodes\spawncodetest1.pwn(74) : warning 202: number of arguments does not match definition
C:\Users\Documents\pawno\gamemodes\spawncodetest1.pwn(74) : warning 202: number of arguments does not match definition
1 Error.
code original: SetupPlayerForClassSelection(playerid)
{
SetPlayerPos(playerid,1545.5275,-1370.0961,329.4535);
SetPlayerCameraPos(playerid,1545.5275,-1365.0961,329.4535);
SetPlayerCameraLookAt(playerid,1545.5275,-1370.0961,329.4535);
}
//---------------------------------------------------------
public OnPlayerRequestClass(playerid, classid)
{
SetupPlayerForClassSelection(playerid);
printf("Classid: %d", classid);
switch (classid) {
case 0..14:
{
GameTextForPlayer(playerid, "Building", 1000, 3);
}
case 15:
{
GameTextForPlayer(playerid, "Pond", 1000, 3);
}
}
return 1;
}
Vous remarquerez que cela impose une seule caméra pour tous les spawns :s ce qui est tres dérangeant :s
Pouvez vous m'aider? j'ai cherché une solution pendant cette nuit sans résultat(entre 2 et 4 heures de recherches...). Merci d'avance